Note: Credit for most of this goes to @susannehusebo
- They start their daily stand ups on time
- They tend to laugh a lot and have fun
- Everybody in the team gets to express themselves
- They correct and edit each other when they go off track
- They try out new things with appetite. But they are quite willing to admit those things that don’t succeed
- They often don’t care very much if it looks like they’re working hard
- They encourage each other to leave on time
- They talk about “we built” or “we failed”, rather than “I built” or “I failed”
- They have lunch together, or some other time within work hours where they talk about other things than work
- They welcome more junior members of the team and enjoy mentoring them
- They have inside jokes
- They share responsibility for communicating with outside stakeholders
- They don’t agree on everything
- They debate between short term benefits and long term strategy. They reach compromise
- They question each other on topics like accessibility and inclusivity in design and development
- When they finish a task they check if they can help someone else finish theirs
- There’s room in good teams for extroverts and introverts. And those in between.
- Team members are aware of their needs and communicate those to others
- I’ve seen some great teams have seriously stubborn people in them. They can be great when the team needs reminding of why they came up with a certain rule: specifically so the team wouldn’t compromise when they’re in a hurry
- Good teams often fight for independence to make their own decisions
- They ask “why” a lot
- They discuss the users of their products every day, and user experience is viewed as everyone’s responsibility
- If they are remote, they try new ways to make everyone equal, even if it means compromising the experience of those people that are in a shared space
- They are not dogmatic
- Testers and designers are included in discussions of estimations and backlog refining
- They respect agreed decision making structures, but argue their points
- The people are not too similar to one another. They think about problems from different angles
- If someone on the team is ill, the others figure out how to get by without that person
- They have quiet time. In whatever amount is valuable to them
- They don’t interrupt each other. They take equal turns in speaking
- They get each other tea/coffee/water
- They have one-to-one chats with each other to discuss points of agreement or disagreement
- They know each other’s personal and professional goals and aspirations, and try to support them where possible
- They are not all equally skilled at everything. But they try to work on things where they can learn
- When people pair on a task, the less experienced person is usually the “driver”
- Senior team members ask for advice and feedback from more junior team members
- They don’t have to give positive feedback every time they give negative feedback
- They thank each other for favours, for tea, for good ideas, for bad ideas, for observations…
- They use the products they’re building
- When someone has an idea, the other team members build on it and add to it
- They accept that people have “off” days
- They are generally resilient when it comes to change, including change of direction, goals and vision
- They can work quickly, but it’s not always crunch time. There’s a sustainable cadence to work
- They regularly talk about how they work together, and try to improve on that
- Team members generally know what every other team member is working on, and what kind of issues they’re having
- They encourage each other to share work early, rather than wait for it to be “perfect”
- They have some shared values or principles that guide their interactions
- They try new tools and methods quite easily
- They might defend each other to people outside the team
- Before they ask for feedback or reviews from other team members, they read through their own code/work
- They have time to/they prioritise automating tasks that are not valuable
- They talk about technical debt, and teach stakeholders about it
- The work they do feels important
- They argue
- They talk about how well they’re doing compared to expectations. If the estimates turn out to be off, that’s not a disaster
- They take turns dealing with boring or time consuming tasks
- They are interested in each other personally
- They talk about problems without talking about people’s characters, rather they focus on the work
- In meetings they put their phones down or close their laptop lids when they’re listening
- They have a say in who joins the team
- They have shortcuts for common communication (like signals for when the conversation is derailing, or when they’re losing focus)
- They don’t mistake fun for a lack of discipline
- They consider different communication styles. Meetings are not just held so the loudest speakers are heard the most
- They care that other team members and stakeholders understand the work they’re doing
- Documentation is updated whenever errors are spotted, by the person that spots the error
- Team members feel a shared sense of pride and ownership of their work
- It’s not ok to notice a problem, and not do something about it, even if it’s not in an individual’s immediate area of responsibility
- Developers participate in sketching sessions, designers understand how git works
- Team members reach out to their personal networks to ask for help for other team members
- Everybody tests
- Team members let each other try things out even if they think it will fail (sometimes, if constructive)
- They notice when other team members seem worried or down. They ask about it
- Everyone knows that it’s ok to be wrong, as the rest of the team have your back
- Everybody participates in user research
- Everybody’s involved in pairing or non-solo work
- They have a shared history and sense of purpose
- They argue like siblings. Intensely, but when it’s over they’re still teammates
- There’s an awful lot of trust sloshing around the team. All of that trust has been earned by people doing what they say and looking out for each other
- Work is criticised. People aren’t
- No-one is “keeping score”
- “I don’t know” is not a dirty phrase. “Let’s find out” is an even better one